TimerEvent class¶
This page explains the TimerEvent
class.
What class is this?¶
The TimerEvent
class is the event class that a timer passes to a timer event handler function, such as the Timer
class constructor or the timer_complete
function.
Basic usage¶
Each timer event handler’s first argument becomes the TimerEvent
class instance.
from typing_extensions import TypedDict
import apysc as ap
class _RectOptions(TypedDict):
rectangle: ap.Rectangle
def on_timer(e: ap.TimerEvent, options: _RectOptions) -> None:
"""
The handler that the timer calls.
Parameters
----------
e : ap.TimerEvent
Event instance.
options : dict
Optional arguments dictionary.
"""
rectangle: ap.Rectangle = options["rectangle"]
rectangle.rotation_around_center += 1
def on_timer_complete(e: ap.TimerEvent, options: dict) -> None:
"""
The handler that the timer calls when completed.
Parameters
----------
e : ap.TimerEvent
Event instance.
options : dict
Optional arguments dictionary.
"""
ap.trace("Timer complete!")
ap.Stage(
stage_width=150,
stage_height=150,
background_color=ap.Color("#333"),
stage_elem_id="stage",
)
sprite: ap.Sprite = ap.Sprite()
sprite.graphics.begin_fill(color=ap.Color("#0af"))
rectangle: ap.Rectangle = sprite.graphics.draw_rect(x=50, y=50, width=50, height=50)
options: _RectOptions = {"rectangle": rectangle}
timer: ap.Timer = ap.Timer(handler=on_timer, delay=33.3, options=options)
timer.start()
timer.timer_complete(handler=on_timer_complete)
ap.save_overall_html(dest_dir_path="timer_event_basic_usage/")
this attribute¶
The TimerEvent
instance’s this
attribute becomes the target Timer
instance, and you can use each timer instance interface from it.
from typing_extensions import TypedDict
import apysc as ap
class _RectOptions(TypedDict):
rectangle: ap.Rectangle
def on_timer(e: ap.TimerEvent, options: _RectOptions) -> None:
"""
The handler that the timer calls.
Parameters
----------
e : ap.TimerEvent
Event instance.
options : dict
Optional arguments dictionary.
"""
rectangle: ap.Rectangle = options["rectangle"]
rectangle.rotation_around_center += 1
ap.trace("Current timer count: ", e.this.current_count)
ap.Stage(
stage_width=150,
stage_height=150,
background_color=ap.Color("#333"),
stage_elem_id="stage",
)
sprite: ap.Sprite = ap.Sprite()
sprite.graphics.begin_fill(color=ap.Color("#0af"))
rectangle: ap.Rectangle = sprite.graphics.draw_rect(x=50, y=50, width=50, height=50)
options: _RectOptions = {"rectangle": rectangle}
timer: ap.Timer = ap.Timer(handler=on_timer, delay=16.6, options=options)
timer.start()
ap.save_overall_html(dest_dir_path="timer_event_this_attribute/")
TimerEvent constructor API¶
Note: the document build script generates and updates this API document section automatically. Maybe this section is duplicated compared with previous sections.
[Interface signature] __init__(self, *, this: 'timer.Timer') -> None
[Interface summary]
Timer event class.
[Parameters]
this
: TimerTarget timer instance.
[Examples]
>>> from typing_extensions import TypedDict
>>> import apysc as ap
>>> class RectOptions(TypedDict):
... rectangle: ap.Rectangle
...
>>> def on_timer(e: ap.TimerEvent, options: RectOptions) -> None:
... rectangle: ap.Rectangle = options["rectangle"]
... rectangle.x += 1
>>> stage: ap.Stage = ap.Stage()
>>> sprite: ap.Sprite = ap.Sprite()
>>> sprite.graphics.begin_fill(color=ap.Color("#0af"))
>>> rectangle: ap.Rectangle = sprite.graphics.draw_rect(
... x=50, y=50, width=50, height=50
... )
>>> options: RectOptions = {"rectangle": rectangle}
>>> ap.Timer(
... on_timer,
... delay=ap.FPS.FPS_60,
... options=options,
... ).start()
this attribute API¶
Note: the document build script generates and updates this API document section automatically. Maybe this section is duplicated compared with previous sections.
[Interface summary]
Get a timer instance of listening to this event.
[Returns]
this
: TImerInstance of listening to this event.
[Examples]
>>> from typing_extensions import TypedDict
>>> import apysc as ap
>>> class RectOptions(TypedDict):
... rectangle: ap.Rectangle
...
>>> def on_timer(e: ap.TimerEvent, options: RectOptions) -> None:
... rectangle: ap.Rectangle = options["rectangle"]
... rectangle.x += 1
... with ap.If(rectangle.x >= 100):
... timer: ap.Timer = e.this
... timer.stop()
>>> stage: ap.Stage = ap.Stage()
>>> sprite: ap.Sprite = ap.Sprite()
>>> sprite.graphics.begin_fill(color=ap.Color("#0af"))
>>> rectangle: ap.Rectangle = sprite.graphics.draw_rect(
... x=50, y=50, width=50, height=50
... )
>>> options: RectOptions = {"rectangle": rectangle}
>>> ap.Timer(
... on_timer,
... delay=ap.FPS.FPS_60,
... options=options,
... ).start()