animation_time interface

This page explains the animation_time method interface.

What interface is this?

The animation_time interface returns the current animation elapsed time in milliseconds (Number type value).

Basic usage

The following example sets the x-coordinate animation of the rectangle and the 1-second interval timer to display an animation’s current elapsed time to console (please press the F12 key).

from typing_extensions import TypedDict

import apysc as ap


class _RectOptions(TypedDict):
    rectangle: ap.Rectangle


def on_timer(e: ap.TimerEvent, options: _RectOptions) -> None:
    """
    The handler that the animation calls.

    Parameters
    ----------
    e : ap.TimerEvent
        Event instance.
    options : dict
        Optional arguments dictionary.
    """
    rectangle: ap.Rectangle = options["rectangle"]
    ap.trace("Animation elapsed time:", rectangle.animation_time())


ap.Stage(
    stage_width=500,
    stage_height=150,
    background_color=ap.Color("#333"),
    stage_elem_id="stage",
)
sprite: ap.Sprite = ap.Sprite()
sprite.graphics.begin_fill(color=ap.Color("#0af"))

rectangle: ap.Rectangle = sprite.graphics.draw_rect(x=50, y=50, width=50, height=50)
rectangle.animation_x(x=400, duration=10000).start()

options: _RectOptions = {"rectangle": rectangle}
ap.Timer(on_timer, delay=1000, options=options).start()

ap.save_overall_html(dest_dir_path="animation_time_basic_usage/")

animation_time API

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[Interface signature] animation_time(self) -> apysc._type.number.Number


[Interface summary]

Get an animation elapsed millisecond.


[Returns]

  • elapsed_time: Number

    • An animation elapsed millisecond.


[Examples]

>>> from typing_extensions import TypedDict
>>> import apysc as ap
>>> class RectOptions(TypedDict):
...     rectangle: ap.Rectangle
...
>>> def on_timer(e: ap.TimerEvent, options: RectOptions) -> None:
...     rectangle: ap.Rectangle = options["rectangle"]
...     animation_time: ap.Number = rectangle.animation_time()
...     ap.trace("animation_time:", animation_time)
>>> stage: ap.Stage = ap.Stage()
>>> sprite: ap.Sprite = ap.Sprite()
>>> sprite.graphics.begin_fill(color=ap.Color("#0af"))
>>> rectangle: ap.Rectangle = sprite.graphics.draw_rect(
...     x=50, y=50, width=50, height=50
... )
>>> _ = rectangle.animation_x(
...     x=100,
...     duration=1500,
...     easing=ap.Easing.EASE_OUT_QUINT,
... ).start()
>>> options: RectOptions = {"rectangle": rectangle}
>>> ap.Timer(on_timer, delay=ap.FPS.FPS_60, options=options).start()